Friday, 29 May 2020

Project Calender

We just created our project calender with the contribution of all partners and their students. Our students drew and painted one letter and we combined them all and at last made our Project Calender 😉


Online puzzle as a common work

We prepared an online puzzle with the drawing come from our students. Thanks to each student and teacher since they guided them well :)

Click here to reach the online puzzle link.

https://www.jigsawplanet.com/?rc=play&pid=092fa203e22e

YOUR SCHOOL                 : Vakfıkebir Kemaliye Adnan Demirtürk  Primary School / Turkey
NAME OF THE GAME       : I sell oil  I sell honey
NUMBER OF PLAYERS  : unlimited
TARGET OF THE GAME : 6-10 years old
GAME DESCRIPTION      : This game is an outdoor game. It is commonly played in our city. This game needs a handkerchief. It improves students’ kinesthetic skills. Students are very active while they are playing this game.
HOW TO PLAY                  : A player is chosen to be “it”and given a handkerchief.Other players sir in a circle,facing inward.
The “it” starts walking clockwise around the circle singing nursery rhyme.
At someone point the “it” slyly drops the handkerchief behind one of the sitting players.
Players sitting in tha circle are not allowed to look behind but can only check the ground with their hands.
As soon as a player finds the handkerchief behind,he/she takes it and starts running around the circle in the same direction to tag “it”,while “it” aims to return to and sit in the spot left by the other player.
        If “it” succeeds to sit in the spot without being tagged ,the player with the handkerchief becomes “it”and the game continues in the same manner.If the player with the handkerchief manages to tag “it”,the “it”takes the handkerchief and remains as “it” for another round.





Monday, 25 May 2020

The Learned Games

We've learned how to play WHAT'S THE TIME MS. WOLF?



We have played Violet!

After lockdown we will perhaps find the time to play all these wonderful games.

No 3 game: The river with crocodiles

 NAME OF THE GAME:  The river with crocodiles
NUMBER OF PLAYER: At least 6 players for each team, but more players there are, more funny  the game becomes.
TARGET OF THE GAME: At least 8 years old   
GAME DESCRIPTION: Outside is better, but we can play the game even inside (school’s gym, classroom)
You need: good mood, patience and good skills.


HOW TO PLAY:
1. The game leader will chalk 2 parallel lines, at a distance of 1 meter between them
2. Once the teams are divided, the players will be placed on 2 rows face to face, exactly on the lines drawn with chalk, which mark the 2 banks of the river.
3. The first player in each team will try to reach the opposite end of the row, passing from one teammate to another, so that the foot remains on the marked line. Players on the same team are allowed to support each other. If the player who started the race puts his foot in the "water", he will be "eaten" by the crocodiles.
4. Optional: 1-2 students can play the role of crocodiles. They are allowed to move left-right through the river, but they are not allowed to pull the players, to unbalance them. When they notice that a player has put his foot in the "water" they are allowed to "grab" it.
5. Wins the team with the most players on the “shore”.


















No 2 game: Enlightened emperor, what time is it in the citadel?


NAME OF THE GAME:  Enlightened emperor, what time is it in the citadel?
NUMBER OF PLAYER: At least 3 players (more players, more fun).
TARGET OF THE GAME: At least 5 years old   
GAME DESCRIPTION: Outside is better, but we can play the game even inside (school’s gym, classroom)
You need: good mood and the desire to jump.

HOW TO PLAY:
1. From the players, it is chosen who will be the emperor. The choice remains at the discretion of the game leader (teacher).

2. The other players go farther from the emperor, a few meters away, and stand at the same distance. Determine together where the players' starting line will be and where the emperor's line will be waiting for them.

3. One by one, each child asks, "Emperor, enlightened, what time is it in the citadel?" The emperor will answer each player individually, giving him an order. Orders can be:
ant steps - put one foot in front of the other;
giant steps - take steps as big as possible;
polenta - a spinning jump (you can try to spin as much as possible and advance a little);
dwarf steps - advance standing on the vine;
fish steps - a leap forward;
crab steps - step  in the back.

4. The emperor says what kind of steps a player should take and how many.

5. Who's winning?
You don't necessarily win this game. The first to reach the emperor takes his place. Careful! It is very possible that the emperor has favorites in the game, so there will be a chaos of all beauty.






Our no 1 game: The Riley



NAME OF THE GAME:  The Relay
NUMBER OF PLAYER: at least 3 players for one team (at least 2 teams)
TARGET OF THE GAME: at least 5 years old    
GAME DESCRIPTION: Outside is better, but we can play the game even inside (school’s gym)
MATERIALS REQUIRED: 2 scarves or 2 pennants

HOW TO PLAY:
1. As many children as possible can participate in this game, divided into two teams.
2. Once the teams have been established, the players sit in two rows. At a distance of ten meters a return point is established for each row.
3. When the start is given, the first child in each team runs to the return point, surrounds him, comes back, touches the next child, then passes to the tail of the line. The game continues until all the children follow the route, and the winning team is the first to finish this route.
4. Win the team whose members finished first in the relay.


 



Friday, 27 March 2020

Elbow


    Divide the group into pairs. Distribute all partners, link elbows and stand in a very large space, leaving at least 3-4 meters between each pair.

    Now designate one player as "It" and choose another player as the one being pursued.





     If “It” can tag “The pursued”, this player becomes "It." However, if “The pursued” wants to escape, the player simply runs toward one of the standing couples and links elbows with one of the pair to make a threesome.

     When “The pursued” joint with the couple, the one member of the pair whose arm she did not take must separate at top speed. This player instantly becomes new prey for "It".

Wednesday, 25 March 2020

What's the time mr/ms wolf?


      One student is selected to be “Mr Wolf”. He  must stand at the opposite end of the activity area near a wall and turn round himself. The rest of the children must ask: “What´s the time, Mr wolf?”. Then, Mr wolf says aloud one hour (for example, five o’clock). In this moment the children must give the number of steps that Mr Wolf has said. In this case, five.



       So, The children continue asking Mr Wolf.

    When Mr Wolf wants, he may shout  “Dinner time!” and he turns around and run to catch somebody. If he tags somebody, This player instantly becomes the new Mr Wolf for the next round.